Can Nephilim employ necromancy?
In the French third edition Players' Book, two summoning spells allow Nephilim to flirt with necromantic effects. The Veiled Sentinels of the Onyx Causeway will resurrect any corpse, while The Bearers of the Flame of Life will repair and reanimate any corpse as a lifelike zombie with limited memory of its former life. Both spells inflict points of Black Moon contamination on the caster (risking sundering the Pentacle and turning the Nephilim into Selenim), discouraging Nephilim from casting them.
The US version invented two spells dealing with death and resurrection. These were created independently of the French rules for Necromancy and thus aren't strictly compatible.
The alchemy procedure Universal Solvent from Slaying the Dragon (unpublished, but reprinted in Enlightened Magic) allows the alchemist to contact the spirit of any corpse no matter its age. If cast on a Simulacrum, then it only contacts the Simulacrum unless the Nephilim was also destroyed at the same time. Thus, the alchemist may contact destroyed Nephilim this way.
The sorcery spell Speech of Reason from Liber Ka allows the caster to communicate with anyone regardless of physical or linguistic barriers, including animals and Nephilim in Stasis. However, the Enlightened Magic version allows communication with any ghosts present and any corpse dead less than a full day. My campaigns reference both supplements.
Adapting these for compatibility with the Selenim rules should be easy: the effects of the spells are unchanged. However, attempts by Nephilim to contact the dead via their Occult Sciences inflict points of Black Moon contamination. These spells interact with the Tenebrae, the vibrations of the residual Black Moon field that allow hearing the dead, exposing the Nephilim's Pentacle to contamination. As with Necromancy, listening to the Tenebrae for too long risks physical decomposition of the Simulacrum.
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