Some ideas for revising summoning
Summoning has been giving me some problems while planning revising it for Enlightened Magic . I've gotten some inspiration from Ramos-Tavener's history recap and unfinished notes , as well as the revisions from later editions of the French version where the Sefira became distinct skills. The "realms" from the US version are gonna be discarded. They're just renamed versions of the Sefirot from the French version but the renames don't make sense or relate to the powers of the entities in each realm. E.g. The Crystal Net is placed in the Realm of Violence but it's a harmless entity used solely for transport. What gives? So yeah, I'm dumping the realms because they're arbitrary, inconsistent, and restrict creativity when inventing new invocations. As I've said, if I did use such divisions then I'd go back to the Sefirot. What I want to do is get away from the idea of entities as all being creatures with game statistics. The invocations in the...